

Now, I don’t want to dwell too much on that controversy, because it’s profoundly stupid and more-or-less boiled down to “People on the internet were mad that video game (somewhat hamfistedly) acknowledged that trans people exist.” I could probably also go into detail about poor Ed Greenwood having to come out of his semi-retirement to say “Yes there are trans people in Faerun, get off my lawn.” Or I could get into how some of the fallout from this led to Wizards of the Coast, noted bastion of progressive sentiment *, axing Beamdog’s future plans for a new Planescape game and another BG midquel between BG2 and ToB. The only reason you remember its existence at all is because people on the internet are shitty transphobes. Beamdog, a cadre of ex-Bioware developers responsible for the Enhanced Editions of all the Infinity Engine games (except Icewind Dale 2 because, uh, no one has the source code) put out a new Baldur’s Gate game.

As its recurring (and future) presence on this feature suggests, the Dungeons and Dragons license has been used for games both amazing and dubious, but outside of the Neverwinter MMO (which continues, inexplicably) was mostly silent for the last decade until the announcement of Baldur’s Gate 3. To be clear, this game’s status as “dubious” comes not from its actual quality but from context.

I cannot emphasize enough how weird Baldur’s Gate Siege of Dragonspear is. You Must: Gather Your Party Before Venturing Forth Time Played: Around three hours on stream (more on my own time) Baldur’s Gate: Siege of Dragonspear The Dragonspear is slaying Transphobia, or something.
